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Video Games : Super Smash Bros. Brawl (Wii)

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Rating: 3 out of 5 stars - Great game... but majorly let down by poor online play!
I know this game is based mainly as a multiplayer game, and when you have a group of friends round it's great!
But... the online play is very disapointing, I was looking forward to playing against friends and other random gamers all over the world smashing about and hitting famous game characters into oblivion, but hardly anyone seems to be online so I can never get a quick brawl going, and when I finally do the game is generally quite slow and just doesn't some how have the same effect as when not online.
So by all means if you have a lot of people in your household who you can play against, then this is a top notch game, dare i say it unbeateable for multiplayer fun. But if you don't always have people to play against/with, then I wouldn't get your hopes up about the online play.



Rating: 5 out of 5 stars - In a word...ESSENTIAL
The Super Smash Bros. series is one of those things in the whole beat `em up game genre that is truly in a league of its own. Whereas things like Street Fighter, Mortal Kombat, Virtua Fighter, Tekken and Dead or Alive all seem to concentrate on combos, technique, realism etc to garner satisfaction and repeated gaming from fighting enthusiasts, Smash Bros. instead chooses to focus on simplicity, madness and unrestrained fun, not just for one, but for up to four players. It's a decision that has always been the correct one for every Smash Bros. game, as it allows for just simple, brilliant fun that you can sink your teeth into straight away.

And at long last, we have this highly anticipated Brawl for the Nintendo Wii. And it's only natural to say it straight away: this is the BEST Super Smash Bros. ever and is likely to remain so for quite a while.

To start off with, the gameplay is as simplistic and fun as always. In order to beat your opponent(s), you simply smash him/her/them off the stage. You do so by increasing your opponent's damage percentage, to build it up to the point where you can send them flying. You do so with attacks that can be inflicted by a simple touch of a button and (optional) flick of the control stick. Because of all the possibilities presented by this simple method, you can pull off some really cool special moves to help you win. No fussing around with advanced button combinations, you can just get stuck in.

There's also several items to assist you in victory, such as Beam Swords, Hammers, Poké Balls etc along with several newer items for this game to up the fun factor just that little bit more.

But what's DIFFERENT between this and previous incarnations? LOTS. This year features the inclusion of the fantastic Final Smash attack for the characters, which is basically the equivalent of Mortal Kombat Fatalities, allowing you to pull of a super Special Move to more-or-less guarantee victory. If that's not enough, there is a whopping thirty-seven (technically speaking, as Samus and Zelda now have their respective and separate Zero Suit and Sheik guises as distinct extras), the newcomers being King Dedede, Meta Knight, Pit, Wario, R.O.B., Lucario, Lucas, Pokémon Trainer, Ike, Marth, Toon Link and of course, the awesome guest stars, Konami's own Solid Snake and Sega's iconic Sonic the Hedgehog.

For single-players, there is just much depth here as there is for multi-players. As well as the Classic Mode (a timeless mode where you fight your way through all kinds of opponents to face the Master Hand at the end), this year features the arrival of the Adventure Mode, a side-scrolling platform beat `em up adventure, which boasts some really nice secrets to unlock, awesome bosses and a strong storyline known as The Subspace Emissary.

Like the gameplay, the plot of The Subspace Emissary has been given the `less-is-more' approach. There's virtually no dialogue and compared to storylines from stuff like Final Fantasy or Kingdom Hearts, this can't be called beautifully convoluted or in-depth but it doesn't really need to be. Like the game itself, its simplicity is its greatest strength. It's easy to follow, each character has a strong role to play, and is given the spotlight and nice development (which is amazing given the sheer size of the cast), there're some shocking turns, a really major feel to it and absolutely astounding cut-scenes which show off the Wii's phenomenal graphic power. It's such a worthwhile experience.

Speaking of the graphics, Brawl is truly a work of art. The character detail/animations are beautiful and the stages are all fantastic. The whole 2-D presentation of it works flawlessly given it uses 3-D animation for the character models and backgrounds. I can't really explain why it works, it just does. Like the whole idea of seeing Kirby fight Solid Snake. Theory says it's simply not meant to be, but practice proves otherwise. The presentation is truly awe-inspiring.

And as for the sound, it's all perfect. Nintendo have composed a music score which is just staggering. You have beautiful recreations of classic themes from all the best Nintendo games (as well as very good versions of Metal Gear Solid music) here playing in the stages as well as available for listening to in the sound test option. There's also some excellent pieces of original music present (lifted directly from various Nintendo, Metal Gear and Sonic games) and classic, original orchestra pieces for Brawl itself. It makes the whole thing feel like a cinematic experience as well as a fun piece of interactive gaming.

And of course, there is TONS of replay value. There's characters, stages, trophies, stickers and extras to unlock, all kinds of extra event challenges, mini-games, Nintendo Masterpieces, alternative modes to partake in, and of course, if you have a Nintendo Wi-Fi connection, you can fight opponents online to expand the whole experience even more. For 2-4 players, you can knock each other silly to your heart's content. Multiplayer has infinite value, be it in melees, tournaments, Adventure mode or special co-op events. You won't grow tired of it.

So...anything wrong at all with Super Smash Bros. Brawl? Personally? NOTHING I could find. The whole experience was monstrously good fun, still is and is likely to be so for a very, very long time. I just can't find anything to nitpick about this at all. Super Smash Bros. Brawl is a masterpiece, and like all masterpieces, should be yours. This is essential for all Wii owners.



Rating: 5 out of 5 stars - Definitely Worth It!
I found this game an exciting play. The story mode kept me interested when I wasn't playing with my friends (offline). I found the unlockables were displayed excellently, however the stage builder is shocking. To begin with I thought I could unlock a lot of pieces however you can unlock three... This did not live up to my expectations. Even with this terrible installment the game is great fun. The stages are sometimes interactive and others fly around pretty places. Using an original gamecube controller I found the characters very easy to control. I would certainly recommend this game.



Rating: 5 out of 5 stars - Fantastic
When Nintendo battled it out with Sega during the 64 and Mega drive battle I was very much a Sega fan and thought Nintendo was for the less mature gamer.
If this game is the sort of game I was missing then how wrong I was, It's brilliant, great fun as a multiplayer and just as much fun playing the CPU, I do like the mission part where you have to beat Bower and all the other bad guys, that kept me playing for hours.

The real enjoyment is watching my Son who is four and his cousin who is five playing, they jump, bounce, shout, It is a real pleasure to watch.

Do I recommend, absolutely, It's probably one of the best games that doesn't take much brain power to enjoy.



Rating: 5 out of 5 stars - It's Bright, It's Colourful, It's Nintendo!
Super Smash Bros. is a series that started life as a not so well known N64 beat em' up... but with a twist, the twist was that you could choose as any one of 12 well known (and the not so) Nintendo characters from past and present. Anybody who owned an N64 would have likely played this game, anybody that didn't probably wouldn't have. Jump to 2001, the Gamecube has just been released and it's announced that the Smash Bros. will be back for another bout of face slapping and butt stomping. Originally lined up for a release title, Melee took the world by storm, both critically and publicly. It stands today as the biggest selling Gamecube game of all time and the pinnacle of Multiplayer fun. The character roster was turned up a major notch to now include 25 of Nintys colourful freaks, and thats not to mention the plethora of stages, modes, items and sheer content in the game. What more could one ask for?

Well, It's 2008 and the third iteration in the smash series is finally upon us (even in Europe =P) Anticipation for this game has reached fever pitch, and has been since it was first announced pre Wii in 2006. So does this game live up to it's absolutely colossal expectation, I would most definitely argue that it does, and then some. The graphics have been bumped up, the sound is now even crisper and it's hard to imagine how it all fits onto a single disc, Super Smash Bros is Back!!!

Lets start off with what has changed, we now have an even bigger character roster than before, including some 35 brawlers (37 if you include Sheik and Zero Suit Samus), even more stages including old and new, new modes, new items, new customisable options... you get the idea. Of these worthy mentions would go to the inventive and rather fun stage creator, the new and uber powerful final smash balls which unleash a deadly and unique attack on your opponents. For those who are looking to go solo there is also a new adventure mode called the Subspace Emissary which can also be played by two people. It isnt going to break any ground, and it does fee a little awkward but its a nice lengthy addition none the less and the best way to go about unlocking all the characters, stickers and trophies.

Possibly the best new option, WIFI

WIFI online play was what this title was screaming out for right from the start, and the only REAL addition to this game other than aesthetics. It has it's faults (lag-o-riffic) but the fact it is there and for the mist part it works is enough. Finally, even the loner with no friends can enjoy SSB the way it is meant to be played. Chances are, if you are planning on buying this, or already have then you had made your mind up long before actually playing or seeing it, if you enjoyed any of the previous titles then you will love this.
I know it may just seem like Melee with a few more bells and whistles, and you may be right but there is no denying the sheer excitement and joy that this game brings. With it's smooth controls and tons of options andunlockables you will be playing for months, as this is certianly one game that does not get old fast.Super Smash Bros. Brawl (Wii)


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